MODULE = windows.gaming.input.dll
IMPORTS = combase uuid user32 dinput8 setupapi hid

SOURCES = \
	async.c \
	async_private.idl \
	classes.idl \
	condition_effect.c \
	constant_effect.c \
	controller.c \
	event_handlers.c \
	force_feedback.c \
	gamepad.c \
	main.c \
	manager.c \
	periodic_effect.c \
	provider.c \
	provider.idl \
	racing_wheel.c \
	ramp_effect.c \
	vector.c
